The City and its Periphery

If you're in the Bay Area at the end of month, consider attending an event called Macro City, organized and hosted by the Infrastructure Observatory. Its purpose is "to explore the vast, often overlooked networks of infrastructure that surround us," and, in the process, "to celebrate the numerous people whose countless efforts shape the built landscape every day."

Probably the most interesting part of the whole event is the ambitious program of local field trips, all of which take place on May 30th. They include guided tours of everything from the Zanker landfill & recovery facility down in San Jose to one of San Francisco's wastewater treatment plants, and from a construction aggregate terminal and a kayak trip to an activist walking tour of the city's many surveillance cameras.

[Image: The Dutra Group's extraordinary San Rafael rock quarry, a Macro City field trip site and striking reversal of the figure-ground relationship; photo courtesy of baycrossings/Macro City].

Tickets are available at various levels of price and access—and I should point out that I am also speaking at the event, alongside Nicola Twilley, so my opinion betrays some bias—but the conference has a great and important interpretive mission, and seems well worth attending: "We rarely see in full the cities that we live in," the organizers write. "Focused on our daily lives, urban dwellers are often only dimly aware of the numerous, enmeshed layers of critical infrastructure that quietly hum in the background to make modern life possible."

Come tour and talk about those hidden systems—especially in this time of drought, causing infrastructure to run back to front—on May 30 and 31, at SPUR and the Brava Theater in San Francisco. See the Macro City site for more details.

Demolition Ground


I love this story of the mysterious disappearing sinkholes of Indiana's Mount Baldy, where deep pits in the sand dunes are opening and closing for reasons as yet to be determined. These "strange holes" have "appeared since last year, only to collapse and be filled in with sand a day later. Some of the holes were so deep they could not be measured with the researchers' measuring tapes," Livescience reports.

The area has thus been closed to the public while EPA scientists scan the site with ground-penetrating radar; this will help them to develop an "understanding of the overall internal architecture of the dune, using multispectral GPR and coring."


After all, one of the leading theories is actually that buried structures, consumed by the dune's migration over the past century, might have collapsed deep below the sand, creating these temporary sinkholes.

"It's possible that they are appearing because of structures rotting underneath the sand," Sarah Zhang writes for Gizmodo. "Mount Baldy has been slowly shifting south over the decades, burying trees and manmade structures in its sandy path."

Imagine small buildings imploding under the weight of the landscape, like little cubic tombs held in place all this time by a dry glacier of sand and gravel, finally bursting inward as the strain becomes too much for them to carry—as if, beneath us in weird labyrinths of negative space, the invisible, slow-motion demolition of old buildings proceeds apace, detectable only as momentary pores and sinkholes breathing open and closed in the earth's mobile surface.

(Images courtesy National Park Service via Gizmodo).

Wire-Tapping the Ruins of Pompeii

[Image: Alexander Graham Bell, inventor of the telephone, steps forth into the ruins of the "extinct city" of Pompeii; courtesy U.S. Library of Congress].

The ruins of Pompeii are being wired-up by a company otherwise known for its work as a manufacturer of military drones and "electronic warfare equipment," Phys.org reports. Finmeccanica, the "Italian aerospace and defense giant," has been contracted to install a high-tech sensor network amongst the barely stabilized walls and streets of this city once buried by a volcanic eruption nearly 2,000 years ago, in the hopes of monitoring unstable ground conditions on the sites.

Slippage and instability threaten to bring some of the buildings down, not just putting the site's UNESCO-designated mansions at risk but potentially injuring (or worse) its annual hordes of international visitors.

[Image: General view of Pompeii and Mt. Vesuvius; courtesy U.S. Library of Congress].

In Phys.org's words, the sensors are being installed "to assess 'risks of hydrogeological instability' at the sprawling site, boost security and test the solidity of structures, as well as set up an early warning system to flag up possible collapses."

The results are a bit like electronic eavesdropping—a kind of NSA of the ruins—only, instead of wire-tapping a single phone line, the entire city of Pompeii will be listened to from within, hooked up from one side to the other with equipment so sensitive it is normally used in waging "electronic warfare."

[Image: The Street of Tombs, Pompeii; courtesy U.S. Library of Congress].

The data will eventually be made available online for all to analyze, but it is interesting to read of a more immediate use of the sensors' findings: Pompeii's "security guards will be supplied with special radio equipment as well as smartphone apps to improve communication that can pinpoint their position and the type of intervention required."

In other words, guards will receive electronic updates from the city itself while out on their daily rounds, including automated pings and alerts of impending structural failure or deformations of the ground, like some weird, semi-militarized version of ambient music, as if listening to the real-time groans of a settling city by radio.

Wire-tapping the ruins of a dead city, this mesh of electronic equipment—normally used in military surveillance operations—will thus help to preserve the archaeological site for future generations.

[Image: Fortuna Street, Pompeii; courtesy U.S. Library of Congress].

Like something out of Douglas Kahn's recent book about the history of terrestrial electromagnetism and audio art, the old crumbling columns and shattered walls of Pompeii will soon find a new voice through repurposed military equipment, a weaponized seance performed on the empty streets of a place that's more tomb than city.

[Image: The Forum, Pompeii; courtesy U.S. Library of Congress].

The possibilities for interactive apps and other touristic experiences are also mind-boggling here: imagine, at the very least, being able to walk into the center of Pompeii totally alone, with nothing but your phone and some earbuds, tuning into real-time broadcasts of the shuddering masonry all around you, a wireless archaeological orchestra of bleached monuments in the sun, listening from within to the sounds of the ancient city.

Distant HAM radio enthusiasts, tuning in from attics in Indiana, spin the dial every Saturday night hoping to find Pompeii, a destroyed city on the other side of the world with its own location in the ether, whistling and purring as its architecture falls apart, room by room, a catacomb of sound and destruction.

(An earlier, different version of this post first appeared on Gizmodo).

Romanticism of the Scanning Error

[Image: ScanLAB Projects].

(A different version of this post previously appeared on Gizmodo).

Matthew Shaw and William Trossell, the London-based duo known as ScanLAB Projects, continue to push the envelope of laser-scanning technology, producing visually stunning and conceptually intricate work that falls somewhere between art and practical surveying.

Their work also bears an unexpected yet increasingly pronounced political dimension, as they have scanned concentration camp sites, designed insurgent objects for thwarting police laser scanners, and even point-mapped melting ice floes in the Arctic as part of a larger study of climate change. The results are astonishingly, almost hypnotically detailed, as in this cinematic fly-through of an outdoor festival, where we pass through tent walls and very nearly see recognizable expressions on participants' faces. It's as if the future of the motion picture might really be narrative holograms.

Last week, Shaw and Trossell premiered a new project at London's Surface Gallery, exploring where laser scanners glitch, skip, artifact, and scatter. Called Noise: Error in the Void, the show utilizes scanning data taken from two locations in Berlin, but—as the show's title implies—it actually foregrounds all the errors, where the equipment went wrong: a world of "mistaken measurements, confused surfaces and misplaced three-dimensional reflections."

The tics and hiccups of a scanner gone off the mark thus result in these oddly beautiful, almost Romantic depictions of the world, like some lunatic, lo-fi cosmology filtered through machines.

Frozen datascapes appear like digital mist settling down over empty fields—or perhaps they're parking lots—a virtual Antarctica appearing in the middle of the city.

[Image: ScanLAB Projects].

Huge domes of white light burn like spherical flames above a central point that remains both mysterious and unidentified, resembling the halos of nuclear explosions or the birth of stars.

[Image: ScanLAB Projects].

Spectacular bursts of color then suggest the presence of some new stratosphere, where black airplanes roam the edge of space and clouds are nothing but processing errors in a blurred celestial rendering. Perhaps we could call it expressionist scanning.

[Image: ScanLAB Projects].

In Shaw's and Trossell's own words, "Using terrestrial LIDAR technology it is now possible to capture the world in three dimensions. This technology can create near perfect digital 3D replicas of buildings, landscapes, objects and events. But these digital replicas are always an illusion of perfection. Noise: Error in the Void explores the inherent mistakes made by modern technologies of vision. Here we see the unedited view of the world as seen through the eyes of the LIDAR machine. Reality is shrouded in a cloud of mistaken measurements, confused surfaces and misplaced three-dimensional reflections."

A short film—more like a dark ambient music video—shows some of the images in action.



In all honesty, many of the images are colored in a way that looks a bit more like a Pink Floyd laser show than the almost melancholy landscapes I like so much above, and I even made a few of these greyscale to see if, stripped of color, they could still repeat the lonely, wanderer-above-a-sea-of-fog feeling that the other images have, the benthic void of miscalculated data that nonetheless results in new worlds. But then I figured I shouldn't mess with ScanLAB's work and I left them as is.

[Images: ScanLAB Projects].

But, even here, blinded by the colors of a rave, throbbing architectural shapes rotate and spin, as if parts of London are stuttering in and out of sync with themselves, a whole city rumbling through a shockwave of digital reverb, blinking gyroscopically out of control.

[Images: ScanLAB Projects].

If you're lucky enough to be in London in the next few weeks, check out their exhibition at Surface Gallery—and, even better, if you're an architecture student, you can actually take a class with these guys. Check out their teaching work here.

(Read an earlier version of this post at Gizmodo).

When Hills Hide Arches


Landforms masquerading as architecture and vice versa seem to dominate a few sets of older images hosted at the Library of Congress.

Photos taken between 1865 and 1872, these are—photographically speaking—almost impossibly ancient, approaching a point of chemical age as comparatively old to us today as the structures they depict were to the military expeditions that documented them in the first place.


The first shot—depicting the "ruins of the Mulushki Mirza Rabat near Khodzhend," as the Library of Congress explains it—establishes something of a theme here: works of architecture built from modules of fired clay, their wind-pocked brickwork extracted from the hills around them and transformed by kilns into something artificial, "manmade," now more artifact than natural object.

Ironically, though, it is exactly their resemblance to the earth that sets the stage for these structures' later decay, falling apart into mere dust and minerals, little pebbles and grains of sand, literally forming dunes, blending imperceptibly with the landscape. Once they're gone, it's as if they were never there.


Domes and extraordinary arches stand in the middle of nowhere, as if left behind by the receding tide of some alien civilization that once slid through, depositing works of architecture in its wake. Like the slime of a snail, these are just residue, empty proof that something much bigger once passed by.

What's so amazing about these pictures, I'd suggest, is that, among other things, they come with the surreal implication that, beneath or somehow within all the rolling hills and dunes of the surrounding landscape, these sprawling bridges and spinal forms are actually hidden, just waiting there for hooded, 19th-century backpackers to rediscover.

These tiny figures are probably laughing in awe at the anti-gravitational urge that pushes these structures up above the sand line, into the photographs of these seemingly nameless expeditionary teams intent on cataloging every spatially exotic detail they find.


Here, in the ruins of Murza Rabat, seen below, natural hills are actually catacombs of architecture, buildings fooling us for their resemblance to caves, structurally camouflaged as the surface of the earth.

But it's not the planet—it's not geology—it's just architecture: a shaped thing, an artifact, something plastic and formed by human hands. Not hills but abandoned buildings.


In the end, photographs of sand dunes might actually depict scenes of collapsed architecture; that landscape there in front of you might really be a city seen one thousand years after the fact, every wall cracked open and broken into pointless little mounds you'd probably stomp through without even thinking, the desert all around you giving no indication that this all used to be structure.

It used to be arches, bridges, vaults, and domes, huge mosques and cathedrals of human form before crumbling into mindless anthills of mud and clay.


It's almost like these photographs exist to remind you that everything you now think of as a room—as space, as volume, as creation—will soon just be a suffocation of sand grains packed together in dense, amnesia-ridden hills, landscapes almost laughably quick to forget they once were architecture.

All photos courtesy of the Library of Congress.

Roentgen Objects, or: Devices Larger than the Rooms that Contain Them

[Image: Photo courtesy of the Rijksmuseum Amsterdam and the Metropolitan Museum of Art].

An extraordinary exhibition closed at the Metropolitan Museum of Art last year, featuring mechanical furniture designed by the father and son team of Abraham and David Roentgen: elaborate 18th-century technical devices disguised as desks and tables.

First, a quick bit of historical framing, courtesy of the Museum itself: "The meteoric rise of the workshop of Abraham Roentgen (1711–1793) and his son David (1743–1807) blazed across eighteenth-century continental Europe. From about 1742 to its closing in the early 1800s, the Roentgens' innovative designs were combined with intriguing mechanical devices to revolutionize traditional French and English furniture types."

Each piece, the Museum adds, was as much "an ingenious technical invention" as it was "a magnificent work of art," an "elaborate mechanism" or series of "complicated mechanical devices" that sat waiting inside palaces and parlors for someone to come along and activate them.

If you can get past the visual styling of the furniture—after all, the dainty little details and inlays perhaps might not appeal to many BLDGBLOG readers—and concentrate instead only on the mechanical aspect of these designs, then there is something really incredible to be seen here.

[Image: Photo courtesy of the Rijksmuseum Amsterdam and the Metropolitan Museum of Art].

Hidden amidst drawers and sliding panels are keyholes, the proper turning of which results in other unseen drawers and deeper cabinets popping open, swinging out to reveal previously undetectable interiors.

But it doesn't stop there. Further surfaces split in half to reveal yet more trays, files, and shelves that unlatch, swivel, and slide aside to expose entire other cantilevered parts of the furniture, materializing as if from nowhere on little rails and hinges.

Whole cubic feet of interior space are revealed in a flash of clacking wood flung forth on tracks and pulleys.



As the Museum phrases it, Abraham Roentgen's "mechanical ingenuity" was "exemplified by the workings of the lower section" of one of the desks on display in the show: "when the key of the lower drawer is turned to the right, the side drawers spring open; if a button is pressed on the underside of these drawers, each swings aside to reveal three other drawers."

And thus the sequence continues in bursts of self-expansion more reminiscent of a garden than a work of carpentry, a room full of wooden roses blooming in slow motion.

[Images: Photos courtesy of the Rijksmuseum Amsterdam and the Metropolitan Museum of Art].

The furniture is a process—an event—a seemingly endless sequence of new spatial conditions and states expanding outward into the room around it.

Each piece is a controlled explosion of carpentry with no real purpose other than to test the limits of volumetric self-demonstration, offering little in the way of useful storage space and simply showing off, performing, a spatial Olympics of shelves within shelves and spaces hiding spaces.

Sufficiently voluminous furniture becomes indistinguishable from a dream.

[Image: Photo courtesy of the Rijksmuseum Amsterdam and the Metropolitan Museum of Art].

What was so fascinating about the exhibition—and this can be seen, for example, in some of the short accompanying videos (a few of which are archived on the Metropolitan Museum of Art's website)—is that you always seemed to have reached the final state, the fullest possible unfolding of the furniture, only for some other little keyhole to appear or some latch to be depressed in just the right way, and the thing just keeps on going, promising infinite possible expansions, as if a single piece of furniture could pop open into endless sub-spaces that are eventually larger than the room it is stored within.

The idea of furniture larger than the space that houses it is an extraordinary topological paradox, a spatial limit-case like black holes or event horizons, a state to which all furniture makers could—and should—aspire, devising a Roentgen object of infinite volumetric density.

A single desk that, when unfolded, is larger than the building around it, hiding its own internal rooms and corridors.

Suggesting that they, too, were thrilled by the other-worldly possibilities of their furniture, the Roentgens—and I love this so much!—also decorated their pieces with perspectival illusions.

[Image: Photo courtesy of the Rijksmuseum Amsterdam and the Metropolitan Museum of Art].

The top of a table might include, for example, the accurately rendered, gridded space of a drawing room, as if you were peering, almost cinematically, into a building located elsewhere; meanwhile, pop-up panels might include a checkerboard reference to other possible spaces that thus seemed to exist somewhere within or behind the furniture, lending each piece the feel of a portal or visual gateway into vast and multidimensional mansions tucked away inside.

The giddiness of it all—at least for me—was the implication that you could decorate a house with pieces of furniture; however, when unfolded to their maximum possible extent, these same objects might volumetrically increase the internal surface area of that house several times over, doubling, tripling, quadrupling its available volume. But it's not magic or the supernatural—it's not quadraturin—it's just advanced carpentry, using millimeter-precise joinery and a constellation of unseen hinges.

[Images: Photos courtesy of the Rijksmuseum Amsterdam and the Metropolitan Museum of Art].

You could imagine, for example, a new type of house; it's got a central service core lined with small elevators. Wooden boxes, perhaps four feet cubed, pass up and down inside the walls of the house, riding this network of dumbwaiters from floor to floor, where they occasionally stop, when a resident demands it. That resident then pops open the elevator door and begins to unfold the box inside, unlatching and expanding it outward into the room, this Roentgen object full of doors, drawers, and shelves, cantilevered panels, tabletops, and dividers.

And thus the elevators grow, simultaneously inside and outside, a liminal cabinetry both tumescent and architectural that fills up the space with spaces of its own, fractal super-furniture stretching through more than one room at a time and containing its own further rooms deep within it.

But then you reverse the process and go back through it all the other direction, painstakingly shutting panels, locking drawers, pushing small boxes inside of larger boxes, and tucking it all up again, compressing it like a JPG back into the original, ultra-dense cube it all came from. You're like some homebound god of superstrings tying up and hiding part of the universe so that others might someday rediscover it.

To have been around to drink coffee with the Roentgens and to discuss the delirious outer limits of furniture design would have been like talking to a family of cosmologists, diving deep into the quantum joinery of spatially impossible objects, something so far outside of mere cabinetry and woodwork that it almost forms a new class of industrial design. Alas, their workshop closed, their surviving objects today are limited in number, and the exhibition at the Metropolitan Museum of Art is now closed.
[Image: A Metropolitan Transportation Authority worker steps forward into the colossal yellow room taking shape beneath Manhattan, an astonishing and cavernous new part of the city's East Side Access Project that will expand rail service for the Long Island Rail Road. Don't miss the original shot and its related images, all taken by Rehema Trimiew for the MTA].